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Deno 2.2 Improves Dependency Management and Expands Node.js Compatibility
Deno 2.2 enhances Node.js compatibility, improves dependency management, adds OpenTelemetry support, and expands linting and task automation for developers.
Draw pictures using a pen, touchscreen, or mouse! JS-draw is a drawing library for JavaScript and TypeScript.
NPM package | GitHub | Documentation | Try it!
For example usage, see one of the examples or read the (work-in-progress) documentation.
To use js-draw
,
Editor
.css
filesTo create a new Editor
and add it as a child of document.body
,
import Editor from 'js-draw';
import 'js-draw/styles';
const editor = new Editor(document.body);
The import js-draw/styles
step requires a bundler that can import .css
files. For example, webpack
with css-loader
.
.css
filesImport the pre-bundled version of the editor to apply CSS after loading the page.
import Editor from 'js-draw';
import 'js-draw/bundle';
const editor = new Editor(document.body);
js-draw/bundle
is a version of the editor pre-processed by Webpack
. As such, import
ing it applies editor-specific CSS to the document.
If you're not using a bundler, consider using the pre-bundled editor:
<!-- Replace 0.2.3 with the latest version of js-draw -->
<script src="https://cdn.jsdelivr.net/npm/js-draw@0.2.3/dist/bundle.js"></script>
<script>
const editor = new jsdraw.Editor(document.body);
editor.addToolbar();
editor.getRootElement().style.height = '600px';
</script>
Note: To ensure the CDN-hosted version of js-draw
hasn't been tampered with, consider including an integrity="..."
attribute. Read more about using SRI with JSDelivr.
To create a toolbar with the default tools:
const toolbar = editor.addToolbar();
Custom actions can be added to the toolbar. For example, to add a save
button:
toolbar.addActionButton('Save', () => {
const svgElem = editor.toSVG();
console.log('The saved SVG:', svgElem.outerHTML);
});
editor.loadFromSVG(`
<svg
viewBox="156 74 200 150"
width="200" height="150"
>
<path d="M156,150Q190,190 209,217L213,215Q193,187 160,148M209,217Q212,218 236,178L232,176Q210,215 213,215M236,178Q240,171 307,95L305,93Q237,168 232,176M307,95Q312,90 329,78L327,74Q309,87 305,93" fill="#07a837"></path>
</svg>
`);
Note: While js-draw
supports a small subset of the SVG markup language, it tries to preserve unrecognised SVG elements.
For example, although js-draw
doesn't support <circle/>
elements,
<svg
viewBox="156 74 200 150"
width="200" height="150"
>
<path d="M156,150Q190,190 209,217L213,215Q193,187 160,148M209,217Q212,218 236,178L232,176Q210,215 213,215M236,178Q240,171 307,95L305,93Q237,168 232,176M307,95Q312,90 329,78L327,74Q309,87 305,93" fill="#07a837"></path>
<circle cx=200 cy=100 r=40 fill='red'/>
</svg>
renders as
but exports to
<svg viewBox="156 74 200 150" width="200" height="150" version="1.1" baseProfile="full" xmlns="http://www.w3.org/2000/svg"><g><path d="M156,150M156,150Q190,190 209,217L213,215Q193,187 160,148M209,217M209,217Q212,218 236,178L232,176Q210,215 213,215M236,178M236,178Q240,171 307,95L305,93Q237,168 232,176M307,95M307,95Q312,90 329,78L327,74Q309,87 305,93" fill="#07a837"></path></g><circle cx="200" cy="100" r="40" fill="red"></circle></svg>
which does contain the <circle/>
element.
Touchpad/mousewheel pan gestures can conflict with gestures used to scroll the document. To turn off touchpad pan gestures (and scrolling the editor with the mousewheel),
const editor = new Editor(document.body, {
wheelEventsEnabled: false,
});
Alternatively, to only enable touchpad panning when the editor has focus,
const editor = new Editor(document.body, {
wheelEventsEnabled: 'only-if-focused',
});
If a user's language is available in src/localizations/ (as determined by navigator.languages
), that localization will be used.
To override the default language, use getLocalizationTable([ 'custom locale here' ])
. For example,
const editor = new Editor(document.body, {
// Force the Spanish (Español) localizaiton
localization: getLocalizationTable([ 'es' ]),
});
See src/localization.ts for a list of strings that can be translated.
Many of the default strings in the editor might be overridden like this:
const editor = new Editor(document.body, {
// Example partial Spanish localization
localization: {
// Not all translated strings need to be specified. If a string isn't given,
// the English (default) localization will be used
// Strings for the main editor interface
// (see src/localization.ts)
loading: (percentage: number) => `Cargando: ${percentage}%...`,
imageEditor: 'Editor de dibujos',
undoAnnouncement: (commandDescription: string) => `${commandDescription} fue deshecho`,
redoAnnouncement: (commandDescription: string) => `${commandDescription} fue rehecho`,
// Strings for the toolbar
// (see src/toolbar/localization.ts)
pen: 'Lapiz',
eraser: 'Borrador',
select: 'Selecciona',
thicknessLabel: 'Tamaño: ',
colorLabel: 'Color: ',
...
},
});
The editor's color theme is specified using CSS. Its default theme looks like this:
.imageEditorContainer {
/* Deafult colors for the editor -- light mode */
--primary-background-color: white;
--primary-background-color-transparent: rgba(255, 255, 255, 0.5);
--secondary-background-color: #faf;
--primary-foreground-color: black;
--secondary-foreground-color: black;
--primary-shadow-color: rgba(0, 0, 0, 0.5);
}
@media (prefers-color-scheme: dark) {
.imageEditorContainer {
/* Deafult colors for the editor -- dark mode */
--primary-background-color: #151515;
--primary-background-color-transparent: rgba(50, 50, 50, 0.5);
--secondary-background-color: #607;
--primary-foreground-color: white;
--secondary-foreground-color: white;
--primary-shadow-color: rgba(250, 250, 250, 0.5);
}
}
To override it, use a more specific CSS selector to set the theme variables. For example,
body .imageEditorContainer {
--primary-background-color: green;
--primary-background-color-transparent: rgba(255, 240, 200, 0.5);
--secondary-background-color: yellow;
--primary-foreground-color: black;
--secondary-foreground-color: black;
}
disables the dark theme and creates a theme that primarially uses yellow/green colors.
0.15.2
isSelectable
set to false
.
svg
object) could be selected and erased.FAQs
Draw pictures using a pen, touchscreen, or mouse! JS-draw is a drawing library for JavaScript and TypeScript.
The npm package js-draw receives a total of 2,256 weekly downloads. As such, js-draw popularity was classified as popular.
We found that js-draw demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
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